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- Hi, Yann.
- I'll speak to you in english, because this mail is send
- to the Bad Mood list too.
-
- Yann wrote:
- > > Is that the right distance according to the Doom specs? I thought
- > >the player was supposed to be 32 units wide, like the zombie guys, which
-
- I think it is, but I'll look again in the Doom Specs.
-
-
- > Would it be difficult/slow to make the min distance to the wall
- > different for each monster ? This way, very thin characters could go through
- > thin corridors, and huge Chaos Beavers couldn't... Would be funny.
-
- I precalculate a new list of vertices, that make lines be at 24 units
- to their right. Having a min wall distance different for all monsters
- wouldn't be very difficult, but it would add 2 multiplications and 2
- divisions for each line having passed the first reject test.
-
- I'm in a hurry. My train won't wait for me.
-
- Read you on Monday.
- Fabrice.
-
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